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[Metal] Visual Effect flickering when at least one particle is culled
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
The Self-Collision and Inter-Collision on a cloth is still applied when ...
How to reproduce:1. Open the “ClothIssueRepro“ project2. Open the “SampleScene“3. Open the “Plane2“ GameObject in the Inspector4. Se... Read more
"Bake Probe Volumes" button does not store that lights are baked
DescriptionA light has the property LightBakingOutput.isBaked that determines whether it has been baked or not (which is not the sam... Read more
A Material Variant is generated instead of a Material when executing “Cr...
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/MyMaterial.mat” material in the Project window3. Rig... Read more
Textures are not aligned perfectly when autostiching faces of a curve
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the ProBuilder window (... Read more
Errors “NullReferenceException:...“ and “Cannot modify Overlay.displayed...
How to reproduce:1. Open the “ClothIssueRepro“ project2. Open the “SampleScene“3. Open the “Plane2“ GameObject in the Inspector4. Se... Read more
[VFXG] Not all instances are fully rendered of immortal strips when inst...
How to reproduce: Import the attached package Open Scene Observe that all instances of VFX look the same Enable instancing in VFX Gr... Read more
'UnityEditor.Build.Pipeline.Utilities.ScriptableBuildPipeline' throws an...
How to reproduce:1. Open the “IN-83132_repro“ project2. Navigate to Window → Asset Management → Addressables → Groups3. In the Addre... Read more
Screen API breaks when setting resolution below 1280x720 in an exclusive...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build and Run4. Pr... Read more
Shadows of trees painted on the Terrain are incorrectly placed when the ...
How to reproduce:1. Open the “BugReporting” project2. Open the “SampleScene”3. Open the Lighting window (Window → Rendering → Lighti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12