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"Compute dispatch: missing UAV" warnings when resizing/opening Build Pro...
Steps to reproduce: Create a new project with the High-Definition 3D template Open the Build Profiles window (menu: File > Build ... Read more
Crash on TextCore::OTL_GSUB_TableReader::GetGlyphIDSequence when assigni...
Steps to reproduce:1. Open the “repro project”2. Open “SampleScene”3. Select the “Text(TMP)” GameObject through the Hierarchy4. Unde... Read more
Player build fails for an Entities scene
Alternative repro steps for 6000.2.8f1 and 6000.3.0b6, Delete the Library folder as well as the package cache located in the Package... Read more
'Shader warning in 'Hidden/HDRP/DebugFullScreen': HLSLcc: Large chunk of...
Steps to reproduce: Create a new project using High 3D Template Switch Platform to Window Platform Build the project Observe the Con... Read more
Material import pipeline strips properties when it is added with a script
How to reproduce:1. Open the “IN-94661_repro“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Expected resu... Read more
[Linux] Bug Reporter GTK window has padding inside making the edges tran...
Reproduction steps:1. Create a new project2. Click Help > Report a Bug…3. Set the Bug Reporter window to be maximized4. Observe t... Read more
[OpenGL][PowerVR] The screen behind the Canvas is rendered white when an...
Reproduction steps:1. Open the attached “IN-96219“ project2. Make sure that only OpenGL is selected as the Graphics API3. Make sure ... Read more
Build Profiles: Inconsistent help boxes alignment
Steps to reproduce: Install 6000.1.0b9 File -> Build Profiles Select an active platform on your PC and click "Add Build Profile" ... Read more
Foldout arrow indent is misaligned in the Inspector when used for Arrays...
Reproduction steps:1. Open the attached “IN-96043.zip” project2. Open the “SampleScene”3. Select the “Test” GameObject from the Hier... Read more
Errors are thrown when opening Profiler (Standalone Process) and OpenXR ...
Reproduction steps: 1. Create a new VR project2. Open the Standalone Profiler (Window> Analysis> Profiler (Standalone Process)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default