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"DivideByZeroException: Attempted to divide by zero." is thrown when res...
How to reproduce: 1. Open the attached project "Bug Test.zip" 2. Open Tools>ProBuilder>ProBuilder Window 3. Dock the ProBuilder w... Read more
Prefab Editing Environment ambient probe is ignored when entering Prefab...
*Steps to reproduce:* # Download and open the attached project ([^PrefabEnvironmentLightingBug01.zip]) # Open Project Settings >... Read more
Errors are thrown when deleting VFX and Subgraph assets
How to reproduce: # Import the attached package # Open scene # Open Subgraph and main Graph side by side # Select main graph... Read more
Converting VFX to Subgraph creates main graph without shader dependencies
How to reproduce: # Create a new graph # Convert it to subgraph # Observe that main system (not subgraph) has no shader depend... Read more
VFX gets corrupted when trying to replace existing graph during save
How to reproduce: # Import the attached pacakge # Open Disco Scene from Repro folder # In Assets folder, create a new vfx grap... Read more
Enabling OpenXR in Windows causes project to resolve packages indefinitely.
*Description:* Installing the OpenXR from the windows section in XR Plug-In management causes the project to get stuck resolving ... Read more
EnumField remains displayed as a mixed string when showMixedValue is set...
Reproduction steps: 1. Open project “IN-45053_EnumField.zip” 2. In the main menu click “Sample\SampleEditorWindow” 3. Enable and ... Read more
EnumField remains displayed as a mixed string when showMixedValue is set...
Reproduction steps: 1. Open project “EnumField.zip” 2. In the main menu click “Sample\SampleEditorWindow” 3. Enable and disable t... Read more
Crash on TilemapCollider2D::ProcessTileChangeQueue when opening a specif...
Reproduction steps: 1. Open the attached “repro-project” Expected result: The project opens Actual result: The Editor crashes ... Read more
IL2CPP build returns incorrect results when using Pointer Arithmetic
How to reproduce: 1. Open the user-attached project “TestUnityProject” 2. Open the “IL2CPP_pointer_arithmetic_bug_report” scene 3... Read more
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