Search Issue Tracker

Fixed

Fixed in 6000.0.45f1, 6000.1.0b13, 6000.2.0a8, 7000.0.0a24

Votes

0

Found in

6000.0.40f1

6000.1.0b8

6000.2.0a5

7000.0.0a1

Issue ID

UUM-98958

Regression

Yes

[OpenGL][Adreno] Additional Overlay Cameras do not render world objects when an Overlay Camera is rendering a Canvas in the Player

-

Reproduction steps:
1. Open the attached “IN-96038“ project
2. Make sure that only OpenGL is selected as the Graphics API
3. Make sure the “Development Build” option is disabled in Platform Settings of the Build Profile (File > Build Profiles)
4. Build and Run the Android Player on a device with Adreno GPU (File > Build and Run)
5. Observe the Player

Expected results: There are world objects rendered in the background as a skybox
Actual results: The world objects in the background are not rendered, but the default skybox is visible

Reproducible with: 2023.2.0a15, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5
Not reproducible with: 2022.3.59f1, 2023.2.0a14

Reproducible environments: macOS 15.3.1 (M3 Max)
Not reproducible environments: No other environments tested

Reproducible with these devices:
VLNQA00591 - samsung Galaxy S23 (SM-S911B), CPU: Snapdragon 8 Gen 2 (SM8550), GPU: Adreno 740, OS: 14
VLNQA00372 - Galaxy S21 5G (SM-G991U), CPU: Snapdragon 888, GPU: Adreno 660, OS: 12

Not reproducible with these devices:
VLNQA00336 - HUAWEI Y6p (MED-LX9N), CPU: MediaTek MT6762R, GPU: PowerVR Rogue GE8320, OS: 10
VLNQA00146 - HTC 10 (HTC 10), CPU: Snapdragon 820 MSM8996, GPU: Adreno 530, OS: 8
VLNQA00566 - samsung Galaxy S8 (SM-G950F), CPU: Exynos 9 Octa 8895, GPU: Mali-G71, OS: 9

  1. Resolution Note (fix version 7000.0.0a24):

    RenderTexture depth resolve settings for MSAA-enabled textures were corrected for certain Android devices, fixing issues with the screen rendering black or objects not rendering.

  2. Resolution Note (fix version 6000.2.0a8):

    RenderTexture depth resolve settings for MSAA-enabled textures were corrected for certain Android devices, fixing issues with the screen rendering black or objects not rendering.

  3. Resolution Note (fix version 6000.1.0b13):

    RenderTexture depth resolve settings for MSAA-enabled textures were corrected for certain Android devices, fixing issues with the screen rendering black or objects not rendering.

  4. Resolution Note (fix version 6000.0.45f1):

    RenderTexture depth resolve settings for MSAA-enabled textures were corrected for certain Android devices, fixing issues with the screen rendering black or objects not rendering.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.