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[Hub] Can trigger multiple concurrent Hub installations of the same edit...
[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unity... Read more
[Shader Graph] Entries list sections overlapped with each other in Enum ...
Display Name & Reference Suffix sections are overlapped with each other in Entries under Enum / Material Quality keywords while ... Read more
Selecting clips through playhead in a timeline with 30+ tracks throws a ...
How to reproduce:1. Open the attached "TimelineNRE.zip" project and open "SampleScene"2. Open the "Main CameraTimeline.playable" in ... Read more
Mesh filter animation tint is not added if keyframe recording is not ena...
Steps to reproduce: Create a new project Create a Cube in the Hierarchy window Open Window > Animation > Animation window Sele... Read more
NullReferenceException is thrown when invoking EditorGUIUtility.ShowObje...
How to reproduce:1. Open user-submitted project (ReproductionProject)2. Open Window > Mecanim Event Editor3. Select Add clip from... Read more
The Diagnostics tab is empty when clicking the "I understand, show me th...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Project Settings window (Edit > Project Settings)3. Open the Pre... Read more
Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...
What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more
[Android][OpenGLES3] Compute shader compilation fails
Steps to reproduce:1. Open user attached project2. Delete CompiledShaderNoEdge.shader3. Build & Run to an Android device4. Logca... Read more
[iOS 13] Gyroscope behaviour differs when Game View is opened while usin...
How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Connect iOS device to the computer4. Open Unity Remot... Read more
Only one GPU is available to select as the "GPU Baking Device" when two ...
Steps to reproduce:1. Open the attached project “IN-14135.zip“2. Open Window > Rendering > Lighting > Workflow Settings3. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default