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[Input System] Sample Projects have missing script references
Reproduction steps: 1. Open "1190598" project 2. Select "UICanvas" and notice that it has a missing script reference 3. Select "Defa... Read more
Timeline Asset is selected after File New
The Timeline Asset is selected and displayed in the Timeline window after a File > New operation. This is not only wrong, but very c... Read more
[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...
How to reproduce: 1. Open the attached unitybug.zip project 2. Open the "BSplineLineRenderer" scene 3. Enter the Play mode 4. Ensure... Read more
Opening new Input Action Asset bypasses Unsaved Changes Pop-up
*Steps to reproduce:* # Open a Unity Project # Create a new Input Action Asset via GameObject > Create > Input Actions # Creat... Read more
[TMP] MissingReferenceException is thrown on deleting Text (TMP) prefab ...
On deleting Text (TMP) prefab from Project window causes editor to throw MissingReferenceException, after that same exception is thr... Read more
Exception in Input System UI Input Module when IL2CPP Code generation is...
Reproduction steps: 1. Download and open the attached "IL2CPP_is_null.zip" project 2. Open "Build Settings" and set the "IL2CPP Code... Read more
Asset name with a "." symbol, results in the Inspector window only displ...
Reproduction steps: 1. Open the attached project "FolderNAMES.zip" 2. In the Project window go to Assets, right-click, navigate to C... Read more
GameObject with Script Component containing OnDrawGizmos() function gets...
How to reproduce: 1. Open "DragSelectExample" Scene in the attached "case_1151531-PickRectObjects.zip" Unity project 2. Select the G... Read more
Match content on subtimeline clip with a newly created subtimeline with ...
Steps to Repro : 1) Create an empty timeline (that will be the main timeline). 2) Create a control track. 3) Create another timeline... Read more
Scene bundle is not rebuilt when SBP cache is not cleared
Reproduction steps: 1. Open the attached project “ExecutionOrderAndBundle.zip” 2. Click Build > New Build > Default Build Script i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless