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0
votes
Duplicate

4K lightmaps broken unless you clear the GI Cache before every bake

Progressive Lightmapper

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Sep 25, 2019

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Version/s: 2019.2, 2019.3, 2020.1

4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on.This issue makes it impossible to work wi... Read more

0
votes
Active

"Height transition" in HDRP Layered Lit shader is not accessible

Materials

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Jul 22, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-109226_Repro“ project2. Select the “Test.mat“ Material3. Enable the “Use Height Based Bl... Read more

5
votes
Fixed

Certain textures are not loaded when using the "Load texture data on dem...

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Aug 18, 2025

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Version/s: 6000.0.55f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1

How to reproduce:1. Open the “IN-109786.zip” project2. Open the “Main” scene3. Observe Scene View and Console window Expected result... Read more

1
votes
Fixed

WebGPU compressed 3d textures fail even when extension is available

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Oct 08, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a3

Steps to reproduce: Open the attached project ,build for web Actual results: The sphere is black Expected results: The sphere is ren... Read more

0
votes
Fixed

SSGI, Ray traced GI, Path traced GI and No-GI doesn't match when using a...

Lighting

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Jun 02, 2023

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Version/s: 2022.3.20f1, 2023.2.0a19, 2023.3.0a3, 6000.0.0b11

h2. Bug description Our current implementation of SSGI (either Ray traced or ray marched) doesn't match the HDRP Path Tracer neither... Read more

0
votes
Fixed

[GPU PLM] VRAM not released following a GPU PLM bake

Progressive Lightmapper

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Dec 12, 2019

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0b12, 2020.1

Repro: 1.Download the attached repro project. Open using the Editor version above.2. Ensure that we have enough texel density in Lig... Read more

0
votes
Fixed

[Search] Resizing docked Search window with search term throws errors in...

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Feb 28, 2024

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Version/s: 2023.2.10f1, 2023.2.13f1, 2023.3.0b10, 6000.0.0b11

Steps to reproduce: 1. Create new Unity project 2. Open Search window (Window > Search > New window) 3. In search field type a... Read more

0
votes
Fixed

Android builds include iOS post processing when iOS is selected as curre...

Package: Purchasing

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Mar 15, 2022

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Version/s: 2019.4, 2020.3, 2020.3.7f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Unity IAP Bug.zip"2. Change Platform to iOS3. In the Menu bar select Build > Andro... Read more

0
votes
By Design

[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite

2D

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Jun 01, 2017

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Version/s: 2017.1.0b8

[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite Steps to Repro: 1. import a Texture2. set the Texture Typ... Read more

4
votes
Postponed

After adding grass to the terrain - the whole Editor becomes very slow (...

Terrain

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Feb 18, 2015

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Version/s: 5.0.0f3

After adding grass to the terrain - the whole Editor becomes very slow (Gfx.WaitForPresent) 1. What happenedWhen adding grass to the... Read more

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