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Memory usage increases while switching application to background and bac...
To reproduce: 1. Open attached project 2. Build and run to Android device with the development build 3. From project folder copy OBB... Read more
[URP][WebGL] WebGL build throws errors in console when project uses Ligh...
Reproduction steps: 1. Open the attached project "cookie test webglurp" 2. Build and Run Expected result: Build runs without errors... Read more
Error message: "success && actual == (UInt64)size error" when trying to ...
Note: This issue is only reproducible when trying to download a large asset and there is not enough free disk space available. Ste... Read more
Errors appear when pressing the “Cancel” button in the “Inspector Locked...
How to reproduce: 1. Open the user’s attached “test_project.zip” project 2. Select any GameObject in the Hierarchy and lock the In... Read more
Attaching sprite to a public string array, crashes Unity
How to reproduce: 1. Open the attached project "829198array.zip" from cloud 2. Open test scene 3. Select MainCamera in the Hierarchy... Read more
If the parent UI Object has "IPointerDownHandler", then it blocks childs...
Reproduction steps: 1. Open "1186487" project 2. Enter Play mode 3. Click on the "Working" button 4. Note output "Click Detected on ... Read more
[Shader Graph] Entries list sections overlapped with each other in Enum ...
Display Name & Reference Suffix sections are overlapped with each other in Entries under Enum / Material Quality keywords while resi... Read more
The Animator window defaults its layout when opened
Reproduction steps: 1. Create a New Project 2. Open the Animator window 3. Resize the separator line in the middle of the window 4. ... Read more
[Android] Gamepad input gets stuck if both the D-Pad and South button is...
How to reproduce: 1. Open the "IN_56015" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more
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