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Lightmapped object with alpha-clipped material occasionally cut holes in...
Summary: Alpha clipped materials attached to flat planes, when angled perpendicular to the light, and if positioned at certain X and... Read more
[MacOS] Impossible to create a project when at least one folder's name i...
Repro steps: 1. Create a folder "projects." anywhere on the machine 2. In Unity Hub, try creating a new project with the location se... Read more
[Android][Vulkan] Half of the screen is not rendered on Android Player w...
How to reproduce: 1. Open the "IN_54022" project 2. Open the “Scene_DepthOfField” 3. Make sure the Post Processing is disabled on... Read more
UI elements not shown if position on Z axis is more than 1000
Repro steps: 1) Open a new project and create a canvas 2) Create a child UI object, like a button, and set it's z position to 1001+ ... Read more
[WSA] Null Pointer in IL2CPP
Build the attached project for WSA (10.0, IL2CPP) and run it in an emulator through Visual Studio. The app crashes when attempting t... Read more
[Shadergraph] Subgraphs containing derivative-related functions can be p...
Repro steps: 1. Create a subgraph 2. Create a "position" node 3. Create a "ddx" node 4. Plug the position node into the input of the... Read more
[DirectX12] Geometry is not drawn when using CommandBuffer.DrawProcedura...
How to reproduce: 1. Open the attached project ("LineTest") 2. Observe the Scene view Expected result: lines between spheres are di... Read more
Material Preview breaks after changing Preview shapes, repainting option...
How to reproduce: 1. Open any project and have the Game View open 2. Create a Material in the Project Browser 3. Select it and sc... Read more
Crash on AddGpuProgramParameters when opening a specific project
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: The project is opened Actual result: Editor cras... Read more
NullReferenceException occurs on reloading the Inspector with a C# scrip...
If you have a C# script selected in Project View and the inspector is reloaded (either by recompiling or importing/refreshing the fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
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