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0
votes
Won't Fix

"Material" list presents items not in human language

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Jun 17, 2024

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Version/s: 6000.0.7f1

Steps to reproduce: Create a project with 6000.0.7f1; In the "Hierarchy" window make a right mouse click and select UI; Select "Text... Read more

0
votes
Fixed

[Interactions] Some Interactions don't have the correct startTime, time ...

Package: Input System

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Jun 20, 2019

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Version/s: 0.2.10-preview

Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions:- Press: Press Only, Press and Release- H... Read more

0
votes
Fixed

[URP] Assertion failed on expression errors are thrown on adding Rendere...

Package: Scriptable Render Pipeline Universal

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Nov 06, 2019

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Version/s: 7.1.2.

Assertion failed on expression errors are thrown on adding Renderer Features in ForwardRendererData preset asset. Steps to repro:1. ... Read more

0
votes
Fixed

[Timeline] Dropdown icon for "Advanced" properties doesn't work under "C...

Package: Timeline

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Jan 03, 2020

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Version/s: (Preview 5) 1.3.0

The Dropdown icon for "Advanced" properties doesn't work under "Control Playable Asset" in Inspector.Please refer to the attached vi... Read more

0
votes
Fixed

Crash on mono_custom_attrs_has_attr when opening a specific project

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Aug 26, 2025

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Version/s: 2022.3.66f1, 6000.3.0a6, 6000.4.0a1

How to reproduce:1. Open the attached “IN-112094“ project2. Observe the crash Reproducible with: 2022.1.0a10, 2022.3.66f1, 2023.1.0a... Read more

4
votes
Fixed

Addressables System Fails to load Sprite with Secondary Texture (Normal ...

Package: Addressables

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Dec 22, 2022

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Version/s: 1.21.2

How to reproduce:1. Open the attached project “IN-25939.zip“2. Open the “SampleScene“ Scene3. Open Addressables Group window by sele... Read more

1
votes
By Design

WebGL Build error for Windows 7 32-bit OS

WebGL

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Feb 06, 2015

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Version/s: 5.0.0b22

Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine2. Try to build it for WebGL3. Notice that the build won't fin... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

0
votes
Won't Fix

Terrain Details have Anisotropic filtering applied when its Texture Anis...

Terrain

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Dec 31, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

Steps to reproduce:1. Open the attached project (case_1208474.zip)2. Switch to the Game window3. Under Edit > Project Settings &g... Read more

1
votes
Fixed

[iOS] [Input System] EnhancedTouch touches persist when released after t...

iOS

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Mar 30, 2022

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Version/s: 2022.3.33f1, 2023.2.0b14, 2023.3.0a10

How to reproduce:1. Open the attached project ("InputSystemCheck_ver1_1_0.zip")2. Open "SampleScene" Scene3. Build And Run on an iOS... Read more

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