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Compute Shader compilation error is thrown when creating a new HDRP project
How to reproduce:1. Create a new project with HDRP template2. Open the Console window Expected result: No Console errors are thrown,... Read more
Unused Particle System Renderer Mesh settings cause performance degradat...
Reproduction steps:1. Open the attached “IN-107528.zip” project2. Open the “PerformanceTestScene” Scene3. From the Hierarchy, select... Read more
Background color of the Scene window turns black when lighting is toggle...
How to reproduce:1. Open the attached 'project-1178539.zip' project and load 'BugScene' scene2. In the Scene window toggle Light Bul... Read more
In Articulation Body you can see Limit settings even when they do nothing
In Articulation Body you can see Limit settings even when they do nothing To reproduce:1. Create a new project2. Add a Game Object t... Read more
"Post process Layer" and "Flare Layer" Components are missing a document...
How to reproduce:1. Create a new Unity project2. Select the "Main Camera" GameObject in the Hierarchy3. Click "Add Component" -> ... Read more
[Graphics] Crash when submitting depth with no MSAA
[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more
UI break on multi-select with long package title
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “” and select “Create package” Ente... Read more
UI GameObject sometimes can't be moved when pivot is moved from center
Reproduction steps:1. Open the attached project “RectNotMove”2. Select the Recttool by clicking on the button in Scene view or press... Read more
Using Camera::Render to render a picture to a texture does not work
How to reproduce: 1. Open attached project2. Open scene RenderTextureBug.unity3. Build to iOS and run4. Press the 'Snap Picture' but... Read more
HD RP Shader Graph with a Baked GI node flickers when Probe Volumes and ...
How to reproduce:1. Open the “VolumeProbeBakedGiNodeTAAIssue” project2. Open the “SampleScene”3. Make sure to rebake the lighting (W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default