Search Issue Tracker
Tile Palette window freezes every few seconds after creating a huge amou...
Reproduction steps:1. Open the attached "Tilemap_GameObject_Brush_Bug.zip" project2. Go to Window > 2D > Tile Palette3. In the... Read more
[2D][Tilemap Extras] Grid rows in "Tiling Rules" do not expand to fit th...
How to reproduce:1. Open project "Tilemap_Extras_Bug1.zip"2. In the Project window select "New Rule Tile" Asset3. In the Inspector w... Read more
Tiling Rules Collider isn't saved after closing the project
Reproduction steps:1. Open project "2D Debug.zip"2. Open Scene "SampleScene"3. From the Asset folder, select the Rule Tile "White Ru... Read more
There's a difference in positions when one Tile is placed with the "Defa...
Reproduction steps: Open the attached project Open the Tile Palette (Window > 2D > Tile Palette) Select the “Floor Grid” GameO... Read more
[2D][Tilemap Extras] Tiles are rotated when painting with Random Brush
Reproduction steps:1. Open the attached project “TileMapBug”2. Open “Assets/Scenes/SampleScene” Scene3. Open Window → 2D → Tile Pale... Read more
[2D][Tilemap] Brush tools produce incorrect transormation when using Gam...
How to reproduce:1. Open the attached Project "TIlemap_SamplesTest" and load Scene "SampleScene"2. Open the Tile Palette window (Win... Read more
[2D][Tilemap Extras] GameObjects painted with GameObject brush do not ap...
Reproduction steps: 1. Open user attached "GOBrush_Test.zip" project2. Open Window > 2D > Tile Palette3. Change “Default Brush... Read more
[2D][Tilemap Extras] GameObjects can’t be placed on certain grid cells w...
How to reproduce:1. Open the user’s attached “GOBrush_Test_23_1.zip” project2. Open the Tile Palette window then open the brushes dr... Read more
"SceneRoot Grid" field in Tile Palette "GameObject Brush" can't be expan...
How to reproduce:1. Import the "Dragon Crasher" sample into the Unity2. In the project window navigate to Assets -> Tilemaps ->... Read more
GameObjects are rotated incorrectly when using Rule Tile
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the Scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject