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Editor crashes after setting mesh to CanvasRenderer
Steps to reproduce:1. Download bug_sumple.zip and open "sample" scene2. Press play button to enter game mode Results: Editor crashes... Read more
GPU profiling for editor is not supported if playmode is not enabled
How to reproduce:1. Open Unity project2. Go to Window --> Profiler3. Enable Profile Editor tab and add GPU Profiler Expected resu... Read more
[IL2CPP] Using contravariance causes a compilation failure with type mis...
Steps to reproduce:1) Open the latest attached project.2) Build for iOS/Android with IL2CPP as the Scripting API.- Build will fail f... Read more
Unity crashes when importing large obj files
Steps to reproduce:1. Create a project2. Import Acropolis-3M.obj to the project3. Observe the crash Expected result: Unity should no... Read more
AndroidJavaObject.Call<>() throws exception instead of returning null po...
Reproduction steps:1. Open the attached project ("839005 - ReproProject.zip")2. Build and run on Android device3. Check device logca... Read more
Progress reported by AssetBundleCreateRequest is 0 when isDone is true
To reproduce:1. Make assetbundle by menu->tools/createassetbundle2. Open test scene3. Run project and hit the button Actual: "Pro... Read more
ScriptableObject sub-assets are null until assemblies are recompiled
Reproduction Steps:1. Import attached project.2. Open Window -> Localization.3. Drag "loc_master" from Resources -> Localizati... Read more
Humanoid animation throw Invalid AABB rkBox and IsFinite d outDistanceFo...
To reproduce: 1. Open attached project.2. Open scene: AnimationTestScene3. Press play. Errors in console: Invalid AABB aInvalid AABB... Read more
An object touching multiple Colliders in a compound Rigidbody causes str...
Steps to reproduce:1. Open the attached project (Bewildering Defiance of Physics.zip)2. Open the Assets/Box Scene.unity scene3. Pres... Read more
[VR]eyeTextureWidth does not match full renderTargetWidth in SinglePassR...
Steps to reproduce:1. Download and open the attached project2. Make sure VR is enabled3. Enter Play mode4. Open the Frame Debugger w... Read more
All about bugs
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Latest issues
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- Crash on LaunchBugReporter when opening a specific project using DirectX 12