Search Issue Tracker
Fixed
Fixed in 2020.3.46f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0a26
Votes
0
Found in
2020.3.39f1
2021.3.10f1
2022.1.17f1
2022.2.0b7
2023.1.0a11
Issue ID
UUM-15155
Regression
No
Only one GPU is available to select as the "GPU Baking Device" when two identical GPUs are installed on a computer
Steps to reproduce:
1. Open the attached project “IN-14135.zip“
2. Open Window > Rendering > Lighting > Workflow Settings
3. Enable the “Auto Generate“ option
4. Open the “GPU Baking Device” dropdown menu
5. Observe the available GPUs
Expected result: Two identical GPUs are available for selection
Actual result: Only one GPU is available
Reproducible with: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b7, 2023.1.0a11
Reproducible on: Windows 11
Note: Two identical GPUs are necessary to reproduce this issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment