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Game view resolution changes are not applied instantly after entering Pl...
How to reproduce:1. Create a new project2. Open the Game view and select one of the Fullscreen options for the "Enter Play Mode" set... Read more
AR Camera feed jitters and shakes with mutithreaded rendering when runni...
1. What happened The AR camera feed will start jittering and shaking when mutlithreaded rendering is enabled and the app is running ... Read more
[M1] Display is not recognized when choosing an option "Enter Play Mode"...
Reproduction steps:1. Open the attached "UnknownDisplay.zip" project2. Select the Game view3. Pres and unfold the "Normally" menu se... Read more
Scene causes Editor crash when specific Lighting Data Asset is used
How to reproduce:1. Download the attached project 'tudien.zip'2. Open the project Expected result: Project is opened in EditorActual... Read more
The progress bar becomes misplaced when clicking inside the Unity Splash...
Reproduction steps:1. Create a new project using the 2020.3.5f1 version2. When the project is opened, close it3. Open the same proje... Read more
[iOS] Crash when calling Directory.GetFiles twice
Steps to reproduce:1. Download and open the attached "IOS_Test" project2. Build and deploy the project to iOS3. Observe the crash Re... Read more
Editor crashes when importing Font Material Asset
How to reproduce:1. Download the attached project 'IN-6926.zip'2. Open the project Expected result: Project is opened in EditorActua... Read more
Crash on method_commands_internal when debugging a script that has an As...
Reproduction steps:1. Open user attached project.2. Open “Assets/Scripts/postprocessor/post_process_sprite.cs”3. Toggle breakpoint o... Read more
[Windows] Vertex buffer doesn't work with meshes when they are marked as...
Reproduction steps:1. Open the user's attached project2. Enter Play mode Expected result: Both Spheres are increasing and decreasing... Read more
[Android] Building for Android fails on Processing Mapping-File if Outpu...
Steps to reproduce:1. Open the attached user's project "BuildTesting_BugReport.zip"2. Call BuildScript.BuildAndroid(Debug)()Method. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled