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Under Consideration for 6000.3.X, 6000.5.X, 6000.6.X

Votes

0

Found in

6000.0.74f1

6000.3.14f1

6000.4.7f1

6000.5.0b8

6000.6.0a5

Issue ID

UUM-142032

Regression

No

Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window

2D

-

Steps to reproduce:
1. Create new Unity project using Universal 2D Template
2. Open Tile Palette window
3. Create new Palette
4. Change Default Brush to Game Object Brush
5. Expand Cells > Element 0
6. In Orientation > X value enter Infinity or NaN
7. Observe the Console window

Actual results: Errors are spammed in the Console window:
“Assertion failed on expression: 'CompareApproximately(SqrMagnitude(result), 1.0F)’”,
“QuaternionToEuler: Input quaternion was not normalized”,
“Assertion failed on expression: 'IsFinite(rot)’”
Reentering “0” value doesn’t stop errors, only undoing the value stops the errors

Expected results: “NaN” and “Infinity” values area rejected and reverted back to previous valid value, no errors are thrown in the Console window

Reproducible with versions:  6000.0.74f1, 6000.3.14f1, 6000.4.7f1, 6000.5.0b8, 6000.6.0a5

Tested on (OS): macOS Silicon Tahoe 26.4.1 (M1)

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