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Fixed

Fixed in 6000.3.17f1, 6000.4.9f1, 6000.5.0b10, 6000.6.0a6

Votes

0

Found in

6000.0.75f1

6000.3.15f1

6000.4.7f1

6000.5.0b8

6000.6.0a5

Issue ID

UUM-142017

Regression

No

Editor crashes on "OutputPolymesh" when running a specific Scene in Play Mode or Player

2D

-

Reproduction steps:
1. Open the attached project “ReproProject”
2. Open the scene "SampleScene"
3. Enter into Play Mode
4. Wait 15-30 seconds
5. Observe the crash (If the issue did not reproduce, repeat steps 3 and 4)

Reproducible in: 2023.1.0a1, 6000.0.75f1, 6000.3.15f1, 6000.4.7f1, 6000.5.0b8, 6000.6.0a5

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Notes:
- The issue reproduces inconsistently (sometimes the issue reproduces from 1st or 10th attempt)
- Reproducible in a Player as well

First few lines of the stack trace:
0x00007FFF643F3EBD (Unity) OutputPolymesh
0x00007FFF643F8367 (Unity) tessTesselate
0x00007FFF630E57DB (Unity) PolygonCollider2D::PreparePolygonShapes
0x00007FFF630E6103 (Unity) PolygonCollider2D::PrepareShapes
0x00007FFF630DEFC9 (Unity) Collider2D::CreateFixtures
0x00007FFF630E7F56 (Unity) Collider2D::RecreateCollider
0x00007FFF63111727 (Unity) PhysicsManager2D::SyncTransforms

  1. Resolution Note:

    Fixed in 6000.6.0a6

  2. Resolution Note (fix version 6000.6.0a6):

    Fixed in 6000.6.0a6

  3. Resolution Note (fix version 6000.5.0b10):

    Fixed in 6000.5.0b10

  4. Resolution Note (fix version 6000.4.9f1):

    Fixed in 6000.4.9f1

  5. Resolution Note (fix version 6000.3.17f1):

    Fixed in 6000.3.17f1

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