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Duplicate
Votes
0
Found in
2018.4
2019.4.8f1
2020.1
Issue ID
1272060
Regression
No
[macOS] Unity crashes when enabling a Camera which has a RenderTexture with Color Format set to DEPTH_AUTO or SHADOW_AUTO
How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. In Hierarchy, select the "SecondCamera"
3. In the Inspector, enable it
Expected result: Unity doesn't crash
Actual result: Unity crashes
Reproducible with: 2018.4.26f1, 2019.4.9f1, 2020.1.4f1
Not reproducible with: 2020.2.0a1, 2020.2.0b1
Notes:
1. Not reproducible on Windows
2. Reproducible with Metal and OpenGLCore Graphics APIs
-
Resolution Note (2020.2.X):
Duplicate of case 1208293; GrabPass does not support grabbing depth, but will now display an error instead of crashing.
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This is a duplicate of issue #1208293