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Getting error 'Removing null node' when entering Play Mode while Animato...
How to reproduce: Create new 2D Core project In Hierarchy create new object (2D Object > Sprites > Square) Select created obje... Read more
NavMesh obstacles create unpassable lines for NavMesh agents when Voxel ...
Reproduction steps:1. Open the attached project and open the "NavMeshScene" scene2. Enter the Play mode3. Using the Left mouse butto... Read more
[XR SDK] [HDRP] Tessellation shader is applied per eye
Reproduction steps:1. Open the attached project ("1376338R.zip")2. Open the "SampleScene" scene3. Enter the Play mode Expected resul... Read more
[Hub] Unable to remove installed Modules from Unity Hub
Reproduction steps:1. Open Unity Hub2. On the left side menu select "Installs"3. At the top right corner press "Install Editor"4. Se... Read more
[VFX Graph] Graph open when dragging to the Visual Effect Component
How to reproduce; Open the attached package Select Visual Effect component in the Hierarchy Drag VFX to Asset Template field Expecte... Read more
"Importer(DefaultImporter) generated inconsistent result for asset" warn...
Reproduction steps:1. Open the user's attached project "iet.zip"2. Right-click the "Scenes" folder in the Project window and click "... Read more
[UI Toolkit][Android][Mouse][Touchpad] UI Toolkit is not interactable wh...
How to reproduce:1. Connect Mouse or Controller to Android device2. Build & Run the project3. Try clicking any Button, Toggle, I... Read more
CRC Mismatch prevents download when retrying to load Bundles with Addres...
How to reproduce:1. Download the attached project2. Prepare a local host server and make the load paths from the group point to that... Read more
[Linux] Scene view doesn't render when using a URP 2D renderer
How to reproduce:1. Create a new project using the “URP 2D” template2. Observe the Scene view Expected result: the Scene view render... Read more
FBX Model breaks when "Normals" and "Blend Shape Normals" properties und...
Reproduction steps:1. Open the attached project2. Observe the three fbx models located in the Assets folder of the Project window Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject