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[ShaderGraph] Text selection for Properties does not select the whole te...
How to reproduce:1. Create a new URP/HDRP template project2. Create a new shader graph3. In the graph's blackboard create a new prop... Read more
Graphics.CopyTexture fails to copy Texture2D data to Texture3D when the ...
How to reproduce:1. Open user's attached "MyPackages_2020_1.zip" project2. Select the "New Texture3D Atlas" asset from the Project w... Read more
Crashes on mono_class_init when entering Play Mode after recompiling scr...
Reproduction steps:1. Open user's attached project2. Open scene "MainScene"3. Open a script in a code editor, modify it to recompile... Read more
Lightmap is incorrect in Standalone with all LodGroups except Lod0
How to reproduce:1. Open attached project "LightmapST.zip" and scene "SampleScene"2. Enter Play mode3. Observe the Game view4. Build... Read more
[Metal][iOS] GPU crash on shader warmup with INSTANCING_ON keyword when ...
How to reproduce:1. Open the attached 'SDGPUHang.zip' project2. Make sure that Metal Editor Support and Metal API Validation are on ... Read more
Collision geometry is not applied correctly to a Tilemap when Composite ...
How to reproduce:1. Open the user's attached "TilemapCollisionBug.zip" project2. Open the "SampleScene" Scene (Assets folder)3. Make... Read more
[URP] [Speedtree] SpeedTree7/SpeedTree8 shaders are not SRP batcher comp...
How to reproduce:1. Create a new URP template project2. Navigate to Packages/Universal RP/Shaders/Nature and select SpeedTree7/Speed... Read more
LightProbe asset data is replaced by the currently opened Scene values w...
How to reproduce:1. Open the attached project's Scene labeled "LightProbe32"2. Inspect the LightProbe assets, located in the "Scene"... Read more
Editor crashes on PhysicsContacts2D::EndContact when exiting Play mode a...
Reproduction steps:1. Open the attached "case_1262936.zip" project2. Load the "SampleScene" and enter Play mode3. Click twice the "T... Read more
Particle System is not rendering when CommandBuffer.DrawRenderer() is us...
How to reproduce:1. Open attached project "URPBugReport.zip" and scene "SampleScene"2. Enter Play mode3. Observe Scene or Game view ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
- “MissingReferenceException”, “NullReferenceException” and GUI errors are spammed in the Console when selecting “Boris” GameObject in the Prefab field of the “Plunkah” GameObject in the “_IK” Sample scene