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Crash on mono_array_length when switching to a custom iOS build profile
How to reproduce:1. Open the attached "CrashRepro" project2. Go to Build Profiles (File > Build Profiles)3. Select iOS from the B... Read more
UI Toolkit Slider element is not controlled correctly when using a gamep...
Reproduction steps:1. Open the attached “UITKFaultyControllerSupport.zip“ project2. Connect the controller3. Open the SampleScene an... Read more
The Joint Anchor position remains the same when the GameObject is dynami...
How to reproduce:1. Open the “JoinAnchorsBug.zip” project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Game view Exp... Read more
Unable to select another UI element when a text or a number field is sel...
How to reproduce:1. Connect an Xbox controller2. Open the “BugRepro.zip“ project3. Open the “SampleScene”4. Set the Game view screen... Read more
The sprite draw calls are batched in the Player when the Sprite Atlas is...
How to reproduce:1. Open the “Atlas_AssetBundle_Test“ project2. Open the “AssetBundle1“ scene3. Set “Edit > Project Settings >... Read more
Visual Effect with Single Burst Spawn System stops playing when an Addit...
Reproduction steps:1. Open the “ReproProject“ project2. Enter Play Mode3. Observe the Game View Expected result: There are 2 Visual ... Read more
The Selection Wire Gizmo is not being rendered in the Scene View when GP...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Levels/LeveL_Bionic_Downfall“ scene3. Select the “Bionic_La... Read more
Crash when entering the Play Mode in a specific project containing Meta ...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “SampleScene“ Scene3. Enter the Play Mode Expected result: Th... Read more
[Pico] XR Hand Interaction Profile not working on PICO 4
Steps to reproduce:1. Open the attached user's project "XRHandProfile.zip"2. Open "Assets/XRHandPoseTest/HandVisualizer.unity" scene... Read more
Erratic behavior while editing UI in prefab when Canvas "Render Mode" is...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/UIEnvironment” Scene3. Select the “Canvas” GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera