Search Issue Tracker
Fixed
Fixed in 2021.3.40f1
Votes
0
Found in
2021.3.39f1
Issue ID
UUM-73601
Regression
No
IUnityGraphicsMetal.CurrentCommandEncoder() returns NULL when the DepthTextureMode.MotionVectors is set
How to reproduce:
1. Open the “IN-77869_repro“ project
2. Open the “scene“
3. Enter Play Mode
4. Observe the GameView
Expected result: A colored triangle is rendered behind the “Sphere“ GameObject
Actual result: A colored triangle is not rendered behind the “Sphere“ GameObject
Reproducible with: 2021.3.39f1, 2022.3.31f1
Not reproducible with: 2022.3.33f1, 6000.0.6f1
Fixed in: 2022.3.32f1
Reproducible on: macOS M1 v12.7.4
Not reproducible on: No other environment tested
Notes:
- Should be tested with devices that have Metal available
- Sometimes the triangle is rendered for a second, however, it should continue to be rendered
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Add comment