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[macOS] Column selection dropdown Menu persists when Search Window is op...
Steps to reproduce: Create or open any Project Navigate to Window > Search > New Window Switch the Search View to "Table View"... Read more
Table View Column addition dropdown menu is using a naming convention th...
Steps to reproduce: Create or open any Project Navigate to Window > Search > New Window Switch the Search View to "Table View"... Read more
Flickering along the GameObject edge is noticeable when Post Anti-aliasi...
How to reproduce:1. Open the “My project (6)“2. Open the “OutdoorScene“3. Enter the Play Mode4. In the Game view Control Bar use the... Read more
"Shader.EnableKeyword" does not affect the shader when its keyword value...
How to reproduce:1. Open the “TestShaderGraphMultiCompileKeyword“ project2. Open the “SampleScene“3. Open the “Shader Graphs_MultiCo... Read more
Unity crashes or an error "Metal: GrabIntoRenderTexture mismatched grab ...
Unity crashes or an error "Metal: GrabIntoRenderTexture mismatched grab pass: 80 / 92)" is thrown and the Game view becomes corrupte... Read more
[HDRP] DivideByZeroException is thrown when opening HDRP project
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window Expected results: No errors are thrownActual... Read more
Black bars appear around the main view when Player is in Fullscreen mode
Reproduction steps:1. Open the “IN-77438.zip” project2. Build and Run the project3. Enter Fullscreen mode in the Player4. Observe th... Read more
Animation Rig gets mangled when nested AnimationLayerMixerPlayable is used
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/LayerMixerIssue/Scenes/Spawner” Scene3. Enter Play Mod... Read more
[Android] Resources aren't loaded when using multiple users feature
Steps to reproduce:1. In the device go to Settings → System → “Multiple users” and enable “Allow multiple users”2. Add and set up a ... Read more
[Android] Selection of text in the InputField is not being removed when ...
How to reproduce:1. Open the “IN_77082” project2. In the Build Settings “Run Device” dropdown, select the desired device3. Press Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera