Search Issue Tracker

Fixed in 2022.1.X

Fixed in 2021.2.X

Votes

0

Found in

2021.1

Issue ID

1353845

Regression

Yes

HDRP Camera Binder throws error

Visual Effects

-

HDRP Camera Binder throws errors and its depthBuffer and colorBuffer properties are not working:

Error assigning 2DArray texture to (null) texture property 'New Camera_depthBuffer': Dimensions must match
UnityEngine.VFX.Utility.VFXPropertyBinder:LateUpdate ()
Error assigning 2DArray texture to (null) texture property 'New Camera_colorBuffer': Dimensions must match
UnityEngine.VFX.Utility.VFXPropertyBinder:LateUpdate ()

Steps:
1. Create a VFX graph with a Camera property exposed in the blackboard, and add it to the scene.
2. Add a HDRP Camera Binder component to the gameobject with the VisualEffect.
3. Set up the property binding:
- Select Main Camera as "Additional Data"
- Select the exposed Camera property as "Camera Property"
4. Have Game view visible and observe the errors. If the VFX graph is using the colorBuffer or depthBuffer properties from the exposed Camera property, it will get a gray texture instead of the exposed Camera buffers.

  1. Response avatar

    Resolution Note (fix version 2022.1):

    Fixed in 2022.1.0a7

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.