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Won't Fix

Won't Fix in 1.18.X

Votes

1

Found in [Package]

1.18.11

Issue ID

ADDR-2090

Regression

No

Editor freezes when using LoadAssetAsync<T>(string key).Task for AudioClip

Package: Build Pipeline - Addressables

-

How to reproduce:
1. Open the uploaded project found in the Google Drive
2. Open "StoryReadScreen" Scene
3. Enter Play Mode
4. Press "Play Sound Clip" in the Game view

Expected result: Editor freezes
Actual result: Sound plays and the Editor doesn't freeze

Reproducible with: 1.18.4 (2020.3.14f1, 2021.1.14f1, 2021.2.0b4, 2022.1.0a2), 1.18.11 (2022.1.0a2)
Could not test with: 2018.4.36f1, 2019.4.28f1 (serialization errors)

Notes:
- LoadAssetAsync works fine with an image

  1. Resolution Note:

    This will not be fixed

  2. Resolution Note (1.18.X):

    The issue is that LoadAssetAsync doesn't finish before PlaySound is called, which sees the sound isn't loaded, so it calls LoadAssetAsync again and it goes in a loop forever. A fix to PlaySound has been suggested to the customer.

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