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Selecting a child object of a Tilemap is very slow
Repro: - download this project - open cats_test_scene - in the scene Hierachy, select the Background object - in the child of that o... Read more
[USD] Point vs Vertex normals (#86)
Originally reported on Github: [https://github.com/Unity-Technologies/usd-unity-sdk/issues/86|https://github.com/Unity-Technologies/... Read more
[USD] Xcode code signing error when building for iOS (#179)
Originally reported on Github: https://github.com/Unity-Technologies/usd-unity-sdk/issues/179 ---- {quote}when creating a buil... Read more
[USDSkel] Changing rig variant in HumanFemale does not work well
Spotted on Windows 10 / Unity 2019.1.9f1 : * Import HumanFemale walk as GO * Change the rig to low : looks like both are displayed *... Read more
[USD] Errors are thrown when exporting a Prefab that has animation as a ...
How to reproduce: 1. Open the user's attached "USD-ParentTransform" project 2. Open the Scene "SampleScene" 3. In the Hierarchy sele... Read more
Unity crashes when selecting objects in Scene using rectangular selection
Reproduction steps: 1. Open the attached project "SelectionCrash.zip" 2. Open the "test" Scene 3. Open the Scene View 4. Select the ... Read more
Crash on RaiseException when exiting the Editor after compilation
How to reproduce: 1. Open the attached project from "case_1349911_crash.zip" 2. Open Scene "SampleScene" 3. Enter Play Mode 4. Exit ... Read more
Editor crashes on VFXMemorySerializerBindings::Internal_DuplicateObjects...
Reproduction steps: 1. Clone the project using GIT command line: git clone https://github.com/Unity-Technologies/SpaceshipDemo.git 2... Read more
Editing a tile palette that is docked on the side of the screen switches...
Repro: - either download the project liked to bug 1352527 or may your own tile palette - dock it on the right side of the screen, sa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time