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Procedurally generated normals shade the mesh's material in two pieces/a...
How to reproduce:1. Open attached project "TestNormal20194.zip" and scene "TestNormal"2. In Scene view, observe the Quad from differ... Read more
[XR] [XR SDK] URP UI Render textures are not aligned when using XR
Reproduction steps:1. Open attached project ("case_1257674-repro.zip")2. Open "SampleScene" scene3. Enter Play mode4. Observe UI Ren... Read more
[iOS] checking if 'Unity Is Paused' after Unity 'did Resign Active' resu...
Reproduction steps:1. Open the project in "AdMobCrash.zip"2. Build the application for iOS3. Make sure your device has an internet c... Read more
[Android] NullReferenceException on Serialization.CodeGenerator.Call due...
Reproduction steps:1. Open the user's attached project "XmlSerializeNullRef.zip"2. Build for Android Expected result: Scene displays... Read more
[Collab] Publish Button grays out and AssertionException is thrown on Pu...
Publishing a subset of changes(Partial Publish) from the Project Window when the Collab Window is closed opens up the Collab Window ... Read more
Crash on AnimationState_Get_Custom_PropClip when entering Play Mode afte...
Reproduction steps:1. Open user's attached project2. Open scene "MainScene"3. Change a script, like "CameraFacing", to force a recom... Read more
[New Input System][Mobile] Touch.tapCount is always 0
Steps to reproduce:1. Open user's attached project "DeviceSimBugs.zip"2. Build it to Android3. Notice "tap count" is always 0 Expect... Read more
GetStyleLength sets StyleLength value unit from Percent to Pixel
Reproduction steps:1. Open attached project "LengthUnit.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window Expe... Read more
Ruby's Adventure 2D Beginner project Scene View is in 3D orientation ins...
How to reproduce:1. Open Hub by double-clicking on Unity.exe2. Navigate to Learn3. Download Ruby's Adventure: 2D Beginner project4. ... Read more
Prefab stage error appears when changing a Prefab asset in play mode if ...
Steps:1. Create a Cube prefab2. Switch to InContext mode3. Enter play mode4. Select cude asset and uncheck MeshRenderer component==&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected