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Building a Player fails when using special characters in “Product Name” ...
How to reproduce:1. Open the “ProjectNameSpecialCharactersBuildIssue“ project2. Open the “SampleScene”3. Build the project Expected ... Read more
Cookie looks corrupt in editor when Android is current target platform
Steps to reproduce: 1. Open attached repro project 2. Change the platform to Android in build profiles 3. Open the SampleScene Actua... Read more
[VFXG] The input fields have overflowed their container due changing lab...
Steps to reproduce: 1. Create Random Selector Weighted node 2. Select it 3. In the Inspector, click Clamp Weight 4. Click Clamp Weig... Read more
The mouse cursor is positioned in the center when Cursor.LockState is se...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Move the mous... Read more
RenderParam.renderPriority is ignored when rendering Mesh with Graphics....
Reproduction steps:1. Open the attached “Bug.zip” project2. Open the “SampleScene” scene3. Open the Frame Debugger Window (Window &g... Read more
Data is not serialized correctly on time when OnValidate is used to retr...
How to reproduce:1. Open the “ScriptableSaveBug.zip“ project2. Observe the Console Expected result: The serialized data value is the... Read more
Changes to the Terrain Prefab are reflected on the unrelated Terrain Gam...
How to reproduce:1. Create a new project2. Open the “SampleScene”3. Add the Terrain GameObject to the Hierarchy (3D Object → Terrain... Read more
Multipage Sprite Atlas renders incorrectly when Secondary Textures are used
Reproduction steps:1. Open the attached “unity-secondary-texture-bug.zip” project2. Open the “SampleScene” scene3. Observe the Scene... Read more
UI system does not register a MouseDownEvent event when clicking on the ...
How to reproduce:1. Open the “UIToolkitTextField“ project2. Enter the Play Mode3. In the Game view click on the “Text Field“ text4. ... Read more
Directional lights flicker when placed at the edge of a volumetric cloud
How to reproduce:1. Open the attached "flickering_clouds_issue" project2. Open the "OutdoorsScene" and enter Play mode3. Select the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes