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[Android][UI] disappears on high resolution Android phones
Steps to reproduce:1. Open user's attached project "vectorfieldgame.zip"2. Build it to Android3. Open it and notice there is no UI c... Read more
[Presets] Platform settings are not saved when they are changed in the T...
How to reproduce:1. Open user's attached "PresetsNotEditable" project2. Select the "TextureImporter" preset in the Project window3. ... Read more
Crash in Transform::GetTransformAccess() when using the logging function...
How to reproduce:1. Open user-submitted project (837124.zip)2. Open the Main scene3. Enter Play Mode Expected result: the Editor doe... Read more
[MacOS] Hovering the mouse on ProBuilder window's buttons regains focus ...
How to reproduce:1. Open attached project "proBuilder_0a23.zip"2. In the Menu bar, go to Tools > ProBuilder > ProBuilder Windo... Read more
The Input System does not get re-enabled when a PlayMode input test is i...
How to reproduce:1. Open the user-supplied project called "TestProject1251724.zip"2. Open the "TestScene" Scene3. Open Windows > ... Read more
[Mobile][InputSystem] IsPointerOverGameObject does not work on device wh...
Steps to reproduce:1. Open the user's attached project "InputSystemBugs.zip"2. Build it to Android3. Press "Button" in the middle of... Read more
Universal Render Pipeline depends on the Physics 2D built-in package but...
How to reproduce:1. Create a new "Universal Render Pipeline" project2. In the Editor open Package Manager window3. Make sure that "S... Read more
Editor crashes after opening up the project when there's a Shader Varian...
How to reproduce:1. Open the attached project "case_1254396-Project.zip"2. Wait for the project to load Expected result: Project is ... Read more
Scripts are deleted if the script's file name is empty and the escape bu...
How to reproduce:1. Open any Unity project2. In the Project window, right click and create a new C# Script3. Delete the name while i... Read more
[Metal] [URP] [iOS] [Google VR iOS] White filter appears when using FXAA...
Reproduction steps:1. Create a new project2. Import URP and Google VR iOS packages via Package Manager3. Create a URP Rendering Asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected