Search Issue Tracker
Fixed
Votes
0
Found in
2019.1.2f1
Issue ID
1237920
Regression
No
[Perforce] Environment variables are not preserved when project is launched through Unity Hub
How to reproduce:
1. Open Unity Hub
2. Add the attached project to the list
3. Open the added project
4. In the top toolbar, click Tools->Try perforce
5. Inspect the Console Window
Expected result: A message appeared with information about the Perforce version
Actual result: Error "Cannot find the specified file" is thrown
Reproducible with: Unity Hub 2.3.1
Notes:
1. Not reproducible on Windows
2. Can be worked around by launching project trough the Terminal (<PathToUnity>/Contents/MacOS/Unity -projectPath <PathToProject>)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- csc.rsp -additionalfile files are not treated as dependencies and are not reloaded when the file contents change
- Error ‘cannot use casts on l-values’ when a variable is assigned inside a second-level nested if statement before being used in a conversion
- "You cannot save to an invalid folder" warning dialog box is shown when canceling Tile Palette creation
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
Add comment