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0
votes
Fixed

Main light shadows are ignored in favor of additional light’s shadows

Package: Scriptable Render Pipeline Universal

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May 27, 2020

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Version/s: 7.4.0

To reproduce: 1. Open AngryBots2 2. Check correct version URP (7.4.0, also repro in 7.2.1 + 7.3.1) 3. Search in hierarchy t:light 4... Read more

0
votes
Won't Fix

[FXC Crash] Shader Compiler internal error thrown when reimporting shade...

Shader System

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May 24, 2020

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Version/s: 2018.4, 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps: 1. Open attached project "1250058" 2. In the Project folder, right-click on "case_1250058-ffCrash" and reimport ... Read more

4
votes
Fixed

[DX12] "Failed to create heap" error is thrown on switching graphics API...

DirectX12

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May 27, 2020

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Version/s: 2020.2.0a11, 2020.2.0a13

"Failed to create heap" error is thrown on switching graphics API to DX12. Refer the attached video Steps to reproduce: 1) Create a... Read more

0
votes
Fixed

[2D] Unable to add and remove Texture in the list under "Secondary Textu...

Package: 2D Sprite

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May 27, 2020

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Version/s: 1.0.0

In the "Sprite Editor" window, Unable to add and remove Texture from the List under "Secondary Texture" panel. Also "Add to List" an... Read more

5
votes
By Design

[Android] Application.targetFrameRate fails when Optimized Frame Pacing ...

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Apr 07, 2020

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Version/s: 2019.3, 2019.3.8f1, 2019.4, 2020.1, 2020.2

Steps to reproduce: 1. Open the project from case#1252978 2. Make sure that in the Player Settings under Resolution and Presentation... Read more

0
votes
Duplicate

[Visual Studio] Opening a script opens the default VS version for .cs fi...

Package: Visual Studio

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May 01, 2020

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Version/s: 2.0.1

Steps to reproduce: 1. Open the project from the attached file "1243391.zip" 2. Go to Edit > Preferences > External Tools 3. In the ... Read more

0
votes
Fixed

Crash in Shader::GetSubShaderWithTagValue after loading a scene asynchro...

360VR

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May 21, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce: 1. Open tester-attached project (RecorderBug.zip) 2. Open the CrashScene 3. Open the Unity Recorder window 4. Add ... Read more

0
votes
Fixed

[Bug] Included cginc files are missing from dependencies when exporting ...

Shader System

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May 26, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.1.0b9, 2020.2

How to reproduce: 1. Open the attached "ShaderDependencyIssue-2020.1" project 2. Right-click "MyMaterial" from the Assets folder 3. ... Read more

0
votes
Fixed

Profiler's Raw Hierarchy/Timeline toolbar/panel cannot be resized when t...

Profiling

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May 27, 2020

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Version/s: 2020.1.0b9, 2020.2.0a10

How to reproduce: 1. Create a new project 2. Dock Profiler window 3. Resize Profiler window 4. Resize Profiler's Hierarchy/Raw Hier... Read more

0
votes
Fixed

Math expressions evaluate when the first digit is entered after the oper...

Package: 2D Sprite

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May 27, 2020

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Version/s: 1.0.0

Reproduction steps: 1. Open attached project "SpriteExpression.zip" 2. In Project window, select "test.png" 3. In Inspector window, ... Read more

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