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Fixed in 2021.1.X

Fixed in 2020.3.X

Duplicate in 2021.2.X

Votes

0

Found in

2018.4

2018.4.12f1

2020.2

Issue ID

1241302

Regression

No

Terrain normals produce artifacts when connecting neighboring Terrain using Terrain.SetNeighbors

Terrain

-

How to reproduce:
1. Open the attached "1241302 repro"project
2. Open the "SampleScene" from the Assets folder
3. Enter Play Mode

Expected result: normals are recalculated and the two Terrains in the Scene connect seamlessly
Actual results: normals aren't recalculated and there is a visible artifact line between the two Terrains in the Scene

Reproducible with: 2018.4.23f1, 2019.3.15f1, 2020.1.0b10, 2020.2.0a12

Notes:
-Using Auto Connect instead of the "SetNeighborTest" Script doesn't reproduce any broken normals or artifacts at the connection line

  1. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.0a1

  2. Resolution Note (fix version 2020.3):

    Fixed in 2020.3.23f1

  3. Resolution Note:

    Fixed in 2020.3.23f1

Comments (1)

  1. gilley033

    May 26, 2020 23:03

    "Notes:
    -Using Auto Connect instead of the "SetNeighborTest" Script doesn't reproduce any broken normals or artifacts at the connection line"

    Why is this the case? Auto Connect just calls SetNeighbors internally, so why should it be any different than us manually calling SetNeigbors?

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