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Horizontal Billboard particles normals are not facing up
How to reproduce:1. Download attached project files and open "Scene" Scene2. Enter Play Mode3. Change Pont Light Transform Y positio... Read more
View on the Build does not match Game view in the Editor when calling On...
To reproduce:1. Open the "testscene" in the attached project2. Note that the cube appears foggy in the Game view due to the "CameraE... Read more
[Linux Editor] Editor uses system's locale to determine decimal separato...
Steps to reproduce:1. In Ubuntu, go to System settings -> Language support -> Regional formats2. Select a language which uses ... Read more
[Metal][iOS] Weather/Diffuse Shader error: "Compilation failed: cannot u...
Steps to reproduce:1. Open the attached project2. Build to iOS3. Observe the cube in iOS device Expected result: cube is black&w... Read more
Updating FBX Animation from 5.5 to 5.6, 2017 causes a lot of errors. Dis...
How to reproduce:1. Download attached project files2. Open "Broken anims" Scene3. Enter Play Mode Expected result: FBX animation sho... Read more
Unchecking "Dynamic Occludee" and selecting another mesh causes inital m...
Unchecking "Dynamic Occludee" and selecting another mesh causes first mesh to remain in Previewer 1. Create a new project2. In Hiera... Read more
Reimport all launches the most recently opened project
Reproduction steps:1. Create a new project (Lets name it "First project").2. Create another project with another editor instance (Le... Read more
[macOS] Scene view navigation is twice slower than on previous version
Steps to reproduce: 1. Open attached project on 2017.1.0p2 or newer2. Enable profile editor and rotate scene view camera using mouse... Read more
Shaders in scene view get disabled based on camera rotation
Steps to reproduce:1. Open attached project "SceneViewShader.zip"2. Either move the scene view around or rotate the Main Camera alon... Read more
[iOS] Crash in libobjc.A.dylib`objc_msgSend during AssetBundle download
Steps to reproduce:1. Download & Open the project2. Build the project to iOS using BuildInfoList.asset (found in Assets folder)3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code