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The new incremental builder fails to build projects with jslib or C++ pl...
If a package has a jslib or c++ plugin, Unity fails when building for WebGL. The jslib path points to Package/* instead of Library... Read more
[HDRP] Error is thrown and Build crashes when using a high resolution (5K)
How to reproduce: 1. Create a new project using the HDRP template 2. In the Game View, set a new resolution for 5120x2880 3. Create ... Read more
UnityEditor.CoreModule.pdb supplied with Unity is either corrupted or it...
Reproduction steps: 1. Open a new or an existing project 2. Make sure Rider 2021.1 is selected as the External Script Editor in Pr... Read more
Rider creates inaccessible project references
How to reproduce: 1. Extract the attached project named "case_1324901-Mirage.zip" 2. Open Mirage.Editor.csproj using Rider 3. Expand... Read more
[Undo] Unity crashes when performing large amount of redos that manipula...
How to reproduce: 1. Open new Unity project 2. In Hierarchy window, create multiple different prefabs, duplicate until you have arou... Read more
DLL which is disabled on the current platform is being referenced due to...
Steps to reproduce: 1. Open the project attached by the user 2. Open AssetList.cs (Assets/Plugins/Weaver/Asset Lists/AssetList.cs) ... Read more
[Android] Loading a simple Scene is around 10 times slower than before o...
How to reproduce: 1. Open the user's attached project "loading-times2018.zip" 2. Build and Run to an Android device 3. Click the "Lo... Read more
LineRenderer.BakeMesh fails when called on instantiated copy
How to reproduce: 1. Open the attached project's "case_1349946-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. In... Read more
Unity crashes when HumanPoseHandler.SetHumanPose is called after its Ani...
Reproduction steps: 1. Open the attached project "SetHumanPose.zip" 2. Open the "Main" Scene 3. Enter Play Mode 4. Press the R key ... Read more
CameraSortingTexture SubShader captures Normals from _NormalMap
Reproduction steps: 1. Open project "case_1344181-2DLightBug (2)" 2. Open Scene "SampleScene" 3. Enter Play Mode 4. Open Frame Debug... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IL2CPP metadata allocates more memory when testing with 2022.3 compared to 2021.3
- Lighting Window open reference button links to documentation for wrong Editor Version
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened