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Silent Crash when returning a recursive IEnumerator in Coroutine
Reproduction steps: 1. Open user attached Project 2. Press Play 3. Wait around 15 seconds Expected result: The Editor doesn't crash... Read more
[Mobile] URP GameObjects with TerrainLit shader are rendered lighter tha...
Steps to reproduce: 1. Open the attached project "1340751-Test.zip" 2. Attach a Mobile device 3. Build and run the "SampleScene" sce... Read more
Not uploading texture to the 3D API / GPU during importing has regressed...
Introduced in https://ono.unity3d.com/unity/unity/pull-request/127662/_/dcc/textureimporter/no-gpu-upload Tests affected: Streaming... Read more
[HDRP] Graphics.CopyTexture Error is thrown when disabling Dynamic Resol...
Reproduction steps: 1. Open "Scenes/SampleScene" 2. Press play 3. Select "Main Camera" and disable "Allow Dynamic Resolution" Expec... Read more
NullReferenceException in LocalizationSettings editor when assembly relo...
Found in 2020.3.12f1 1) Open LocalizationSettings under Edit/ProjectSettings 2) Reimport a script asset so that an assembly reload ... Read more
[WebGL][Android][Touchscreen] Input.GetTouch returns (0, screenHeight) f...
Reproduction steps: 1. Open the attached user's project "2021.2.zip" 2. Build the project for WebGL 3. Rotate the view of the object... Read more
[Android][Localization] Having a Slash or Backslash in the application n...
How to reproduce: 1. Open the user's project "LocalizationSingleQuotes.zip" 2. Build the project to Android Expected result: The bu... Read more
Scene is not reloaded during Button's On Click event
How to reproduce: 1. Open the user's attached project "AfterCTL.zip" 2. From the Project tab, open Assets/Common/Scenes/Boot.unity 3... Read more
[URP][2D] Tilemap Individual Mode and Sprite Renderers are not batched i...
How to reproduce: 1. Open the user's attached "Batch Testing" project 2. Open the Build Settings (File->Build Settings...) 3. Make s... Read more
Game not fully displayed in Player when Windows "Scale and layout" is se...
How to reproduce: 1. Open the attached project "testDpi.zip" 2. Build the project (File>Build Settings...>Build) 3. In the built exe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IL2CPP metadata allocates more memory when testing with 2022.3 compared to 2021.3
- Lighting Window open reference button links to documentation for wrong Editor Version
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened