Search Issue Tracker
Fixed in 2022.1.X
Duplicate in 2020.3.X
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2021.2.0a8
2022.1
Issue ID
1349946
Regression
No
LineRenderer.BakeMesh fails when called on instantiated copy
How to reproduce:
1. Open the attached project's "case_1349946-Project.zip" Scene labeled "SampleScene"
2. Enter the Play Mode
3. Inspect the Console Window
Expected result: LineRenderer.BakeMesh doesn't fail on the instantiated copy
Actual result: LineRenderer.BakeMesh fails on the instantiated copy
Reproducible with: 2019.4.29f1, 2020.3.14f1, 2021.1.15f1, 2021.2.0b4, 2022.1.0a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a7