Search Issue Tracker
Fixed in 2022.1.X
Duplicate in 2020.3.X
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2021.2.0a8
2022.1
Issue ID
1349946
Regression
No
LineRenderer.BakeMesh fails when called on instantiated copy
How to reproduce:
1. Open the attached project's "case_1349946-Project.zip" Scene labeled "SampleScene"
2. Enter the Play Mode
3. Inspect the Console Window
Expected result: LineRenderer.BakeMesh doesn't fail on the instantiated copy
Actual result: LineRenderer.BakeMesh fails on the instantiated copy
Reproducible with: 2019.4.29f1, 2020.3.14f1, 2021.1.15f1, 2021.2.0b4, 2022.1.0a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The terrain appears darker when "Per-pixel Normal" is enabled
- [Linux] Editor assertion causes Test Runner to fail when executing it in Batch Mode
- Color selection by the mouse cursor is still enabled when the "Esc" button is pressed
- Game view becomes black and the Scene window becomes grey, “ArgumentOutOfRangeException” errors and “Render Pipeline error” warnings appear after changing the name or deleting URP/HDRP global settings file
- Transform Component is not accessible inside the Player when RuntimeInitializeOnLoadMethod is used
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a7