Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
1
Found in
2021.2
Issue ID
1337939
Regression
Yes
The new incremental builder fails to build projects with jslib or C++ plugins
If a package has a jslib or c++ plugin, Unity fails when building for WebGL.
The jslib path points to Package/* instead of Library/Package@version/*.
1. Create a new project.
2. Open Package Manger, add Analytics Library package.
3. Switch to WebGL in the Build Settings.
4. Build, and it will fail during the build process.
C++ plugins fail because the cpp file is copied to the Library folder, but headers are not, and this causes the headers to not be found during compilation.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
stroibot
Oct 09, 2023 12:57
2021.3.23f1 reproduces
pajamajama
May 26, 2022 20:56
Still happening in 2021.3
oukaichimon
Oct 26, 2021 19:28
Please Fix this bug.