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Overlap is detected in LayerMask.GetMask when Collision is turned of bet...
How to reproduce: 1. Open the attached project "LayerMask.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4. Press W... Read more
[UI Toolkit] TextField text selection area is displayed incorrectly
Reproduction steps: 1. Open customer's attached project 2. Open the Test scene and enter Play Mode 3. Select username field, enter s... Read more
Editor crashes on GameObject::ActivateAwakeRecursivelyInternal when open...
Reproduction steps: 1. Open the project from the attached google drive link 2. Go to Assets/Scenes and open "Level_1.unity" scene R... Read more
Physics Debug shows every Scene's information when only one Scene is sel...
How to reproduce: 1. Open the user's attached "PhysicsDebuggerRepro" project 2. Open both "SampleScene" and "Subscene" Scenes simult... Read more
Editor crashes when editing VFX Graph's animation curve values
How to reproduce: 1. Open the attached project's Scene labeled "Crash" 2. Open an Animation Window (Window->Animation->Animation) 3.... Read more
ShaderGraph undo operation takes longer on bigger Shaders
Steps to reproduce: 1. Download and open the project "ShaderGraphSlow.zip" 2. Open the Water2 ShaderGraph (Assets > Shades > Water2)... Read more
Empty number field fallbacks to the last value
Reproduction steps: 1. Open the attached "EmptyFieldFallback.zip" project 2. Open the "SampleScene" Scene 3. In the Hierarchy, selec... Read more
Sprites are not always added to Sprite Atlas when using SpriteAtlasExten...
How to reproduce: 1. Open the attached project 2. In the top toolbar, select Evo->Pack 3. Inspect the "ui_components" Sprite Atlas 4... Read more
Error CS8035 is thrown on opening a project when using rulesets
Steps to reproduce: 1. Download and open the project "SparkTools.zip" 2. Notice the Console Expected result: No error is thrown in ... Read more
[URP][Prefab] Camera stack UI does not correctly show overrides
steps 1. open project 2. open SampleScene 3. in hierarchy, select "Camera (instance of prefab)" 4. in inspector, check UI for Camera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view