Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1348600
Regression
No
Editor crashes when editing VFX Graph's animation curve values
How to reproduce:
1. Open the attached project's Scene labeled "Crash"
2. Open an Animation Window (Window->Animation->Animation)
3. In the Hierarchy, select the "GroundLift" GameObject
4. In the Animation Window, click the 'Filter by selection.' button (little aiming icon)
5. Switch to "Curves"
6. Try editing the Curves, adding keyframes, navigating the Animation Editor, middle-click dragging, doing multi-selection
Expected result: Editor doesn't crash
Actual result: Editor crashes
Reproducible with: 12.0.0 (2021.2.0b14, 2022.1.0a5)
Not reproducible with: 12.0.0 (2021.2.0b15, 2022.1.0a6), 12.1.2 (2021.2.5f1), 13.1.2 (2022.1.0b1)
Couldn't test with: 7.6.0 (2019.4.29f1), 10.5.1 (2020.3.14f1), 11.0.0 (2021.1.15f1)
Note:
- Couldn't reproduce the issue after multiple tries (and testing for around ~10 minutes) when creating a fresh project and importing the dependencies nor when downgrading the project (the project breaks)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application
Resolution Note (fix version 12.0.0):
Fixed in 12.0.0 available in 2021.2.0b15 and up