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UI and Scene View fail to Render when 2D Renderer Data has Post Process...
Reproduction steps: 1. Open attached Project 2. Select the "ChangeMe" Asset 3. Enable and Disable Post-processing Expected result: ... Read more
Setting Particle Emission Intensity to infinity makes the whole Scene Vi...
Reproduction steps: 1. Open the User's attached "2021.2-HDRP.zip" project 2. In the Hierarchy select the Cloner GameObject 3. In its... Read more
[HDRP][DLSS] Checkerboard-like artifacts appear on the edges when DLSS i...
How to reproduce: 1. Open the user's attached "U - BUGREPORT [DLSS arifacts]" project 2. Open the Scene "Bugreport scene" 3. Enter t... Read more
Importing package causes import loop when its path is child of another i...
Reproduction steps: 1. Open the attached project "ImportPackageLoop.zip" 2. Open Window > Package Manager 3. Click the plus and "Add... Read more
Crash in FixedJoint2D when playing in Player
Reproduction steps: 1. Open the user's attached project and make a build 2. Press play Expected result: Player is playing Actual re... Read more
Cinemachine does not read Input System Actions when using a custom Inter...
Reproduction steps: 1. Open the attached project ('1345043') 2. Open scene 'SampleScene' 3. Enter Play mode 4. In Game view, move th... Read more
Second Inspector Tab doesn't show properties when selecting a nested Scr...
Steps to reproduce: 1. Download and open the project "New Unity Project.zip" 2. Open a second Inspector Tab (Right click on the Insp... Read more
Quaternion ToAngleAxis does not deal with singularity at (0, 0, 0, -1)
Reproduction steps: 1. Open the attached "ToAxisAngleTest.zip" project 2. Enter Play Mode Expected result: Console logs "(1.0, 0.0,... Read more
[HDRP] Material and prefab thumbnails break on SRP projects with HDRende...
Steps to reproduce: 1. Create a new template project 2. After the project is created immediately navigate to SampleSceneAssets/Mater... Read more
[WebGL] Fullscreen mode does not expand the Player's window fully and ha...
How to reproduce: 1. Open the attached project 2. Make a WebGL build 3. Host the built WebGL Player locally 4. Open the WebGL Player... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view