Search Issue Tracker

Won't Fix

Votes

0

Found in

5.3.0f4

Issue ID

753869

Regression

No

[iOS][IL2CPP] Game crashes when instantiating a LegacyParticle from an Asset Bundle with 'Strip Engine Code' enabled

IL2CPP

-

Steps to reproduce:

1. Open attached project
2. Open 'main' scene
3. Switch to iOS
4. Click Assets/Build AssetBundles in the menu bar
5. Build and run the project to an iOS device
6. Notice the application crashes immediately after launch when it tries to Instantiate the loaded asset

Workaround: Disable 'Strip Engine Code' or reference 'EllipsoidParticleEmitter', 'ParticleAnimator' and 'ParticleRenderer' somewhere else in the project.

Tried with Mono2x with 'Strip Assemblies' enabled - does not reproduce.
Tried with Mono2x with 'Strip Byte Code' enabled - does reproduce.

Not reproducible with: 5.2.4f1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.