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0
votes
By Design

Touch is not registered on mobile devices on the UIToolkit Button when u...

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Nov 20, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 6000.0.0b1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the user’s attached “buttonIssue.zip” project2. Open “Gameplay.asset” (Assets/UI Toolkit/Settings/Panel Set... Read more

0
votes
Fixed

Asset Postprocessor doesn't reimport .fbx file with animations on versio...

Asset - Database

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May 09, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached "BugRepro.zip" project2. Open the "Editor\BugReproAssetPostprocessor.cs" script3. Change the "... Read more

0
votes
Fixed

[Input System] Sample Projects have missing script references

Package: Input System

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Oct 10, 2019

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Version/s: 1.0.0-preview.2

Reproduction steps:1. Open "1190598" project2. Select "UICanvas" and notice that it has a missing script reference3. Select "Default... Read more

0
votes
Active

Newly created package shows 'Invalid Package Name' error in Inspector wi...

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Sep 12, 2025

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Version/s: 6000.3.0b2

How to reproduce:1. Create a project2. Window -> Package Management -> Package Manager3. Click “+” and select “Create package”... Read more

1
votes
Fixed

Setting material.shader to null crashes at Shader::GetActiveSubShaderIndex

Shaders

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Feb 16, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "TestCase"3. Run scene4. Press "E"5. Unity crashes Reproduced with: 5.3.2p... Read more

0
votes
Won't Fix

"NullReferenceException" is thrown when calling Addressables.LoadAssetAs...

Package: Addressables

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Jan 11, 2024

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Version/s: 1.21.19, 2.0.9

How to reproduce:1. Open the attached project "AddressablesReproduceIssue.zip"2. Enter Play Mode3. Click the "Initialize Async" butt... Read more

0
votes
By Design

Shader Graph Master Node unsupported render pipeline error message is no...

Package: Shader Graph

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Dec 05, 2019

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Version/s: 6.9.0

How to reproduce:1. Create a new project2. Install Shader Graph3. Create a Shader Graph asset (either Unlit or PBR)4. Double click i... Read more

0
votes
Fixed

Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...

Progressive Lightmapper

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Nov 11, 2019

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Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more

0
votes
Fixed

Probuilder's Mesh is not updated after undo when Visual Effects Graph's ...

Package: Probuilder

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Sep 13, 2020

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Version/s: 4.4.0

How to reproduce:1. Open the user's attached "Probuilder_Working.zip" project2. Open the "Cube" Scene3. Open the Probuilder window (... Read more

0
votes
Fixed

[Animation Import] Character Models with Animation Imported from Motion ...

Asset Import

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Jul 16, 2015

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Version/s: 5.2.0b3

Reproduction steps: 1. Open attached project2. Go to Assets -> BBallPlayer and select BBallPlayer_MB_stretch.fbx3. In the Inspect... Read more

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