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0
votes
Not Reproducible

[URP] [Shaders] Billboard renderer and standard shader materials do not ...

Terrain

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Mar 24, 2020

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Version/s: 2019.3.0a8, 2019.3.5f1, 2020.1

Steps to reproduce: 1. Open the user-supplied project and enter Play mode in the "LoadAssetBundle" Scene 2. Notice that the tree has... Read more

0
votes
Fixed

Sprite becomes offset from 2D Animation bones when undoing last 2D Anima...

Package: 2D Animation

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Mar 17, 2020

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Version/s: 2019.3.0b1, 2019.3.5f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project "testingoproject" 2. Open the Scene "HazelScene" 3. Move a bone of the "HazelIK Varia... Read more

0
votes
Duplicate

[Universal RP][Templates] Line Endings are not set to OSNative by defaul...

Package: SRP Lightweight Template

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Mar 25, 2020

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Version/s:

When using the Universal RP Template, line endings will not be set to OSNative. This setting should be set to OSNative by default un... Read more

0
votes
Fixed

Crash on GfxDeviceD3D11Base::SkinOnGPU when importing or reimporting a b...

Windows

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Mar 24, 2020

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Version/s: 2019.3.0a1, 2019.3.5f1, 2020.1, 2020.2

Reproduction steps: 1. Import the attached .unitypackage to any project ("1230188.unitypackage") 2. If the crash didn't happen on im... Read more

0
votes
Not Reproducible

Personal layout/Inspector: some text unreadable (white on white

UI Toolkit

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Mar 25, 2020

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Version/s:

In the Personal Layout editor UI, some buttons in the Inspector display unreadable text (white on white). This is a regression from ... Read more

0
votes
Fixed

Black border around editor windows at non-integer scaling

Window management

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Mar 26, 2020

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Version/s: 2020.2.0a5

There is a black border around editor windows at non-integer UI scaling factors. 1. Set UI Scaling to 125% (either through preferen... Read more

0
votes
Fixed

[UIR] Lines separating packages wiggle in Packman at 150%

UI Toolkit

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Mar 26, 2020

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Version/s:

1. Set UI Scaling to 150% 2. Open Package Manager window 3. Slowly resize the window vertically 4. Observe the height of the lines s... Read more

0
votes
Fixed

[2D] Copying a rig from a Character Sprite to a SpriteSheet Sprite, the ...

Package: 2D Animation

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Mar 26, 2020

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Version/s: 4.2.0

When copying a rig from a Character Sprite to a SpriteSheet Sprite (a rigged Sprite in PSDImporter to a Normal PNG), the order of bo... Read more

0
votes
Fixed

[2D Animation] SpriteResolver Inspector not updated when GameObject is d...

Package: 2D Animation

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Mar 26, 2020

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Version/s: 4.2.0

[2D Animation] SpriteResolver Inspector not updated when GameObject is disabled 1. Disable the GameObject with SpriteLibrary compon... Read more

0
votes
Fixed

Profile Analyzer Comparison tab columns (< Count, > Count, < Frame Count...

Package: Profile Analyzer

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Mar 25, 2020

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Version/s: 0.6.0

How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package 3. Select the Compare tab 4. Load the data (capture... Read more

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