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[Priority_NoRepro] Assessment of CVE-2023-46218
Creating this on behalf of a customer who has asked for an assessment of the following:>> This flaw allows a malicious HTTP se... Read more
[Priority_NoRepro] Assessment of CVE-2023-46219
Creating this on behalf of a customer who has asked for an assessment of the following:>> When saving HSTS data to an excessiv... Read more
[Silicon] ModelImporter.Import takes a long time when opening a project ...
Reproduction steps:1. Open the attached “ReproProject” project in batch mode with the following Command-line arguments: “[UNITY PATH... Read more
Update.DirectorUpdate is affected by the whole content of the Timeline w...
How to reproduce:1. Open the user-attached project “2023_2_Test”2. Click File → Build Settings and check “Development Build” and “Au... Read more
RebindingUISampleScene “Waiting for Button input…” window doesn't disapp...
Reproduction steps:1. Open the attached “InputSystemSample.zip“ project2. Connect the PlayStation controller3. Enter Play mode and s... Read more
Pixelation distortion occurs when using a Non-Power Of Two (NPOT) dimens...
Reproduction steps:1. Open the attached project “PixelProject”2. Open the “Assets/IN-40632_Assets/Scenes/SampleScene.unity” scene3. ... Read more
[MacOS] Editor crashes on "ShowDelayedContextMenu(bool)" when using Test...
Reproduction steps:1. Open the attached project “UTFProject”2. Open the (menu: Window > General > Test Runner) Window3. Click ... Read more
Deleting custom post processing volume breaks rendering
The project in the video is a completely new HDPR project 1) Create a custom post processing volume script 2) Assign it in the HDRP ... Read more
Undo UI GameObject creation crashes Editor
Steps to reproduce: Create a new "GameObject -> UI -> DropDown TextMeshPro" GameObject Undo (x) Current Result: Editor crashes... Read more
[Android] Visual artifacts with specific devices when Graphics API is se...
Steps to reproduce:1. Open the attached “SkinnedMeshTest” project2. Assure that in Player → Other Settings → Graphics APIs Vulkan Gr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask