Search Issue Tracker

Fixed in 8.1.0

Votes

1

Found in [Package]

8.0.1, 9.0.0 - Preview.13

Issue ID

1235280

Regression

No

[HDRP] FormatException thrown on opening "HD Render Pipeline Wizard" window

Package: SRP HD Template

-

On opening the "HD Render Pipeline Wizard" window from "Render Pipeline" in the Window menu causes the editor to throws "FormatException: Input string was not in a correct format.", refer attached video.

Steps to repro:
1. Create a new project with HDRP Template
2. Upgrade High Definition RP Package to preview.13 - 9.0.0
3. Window > Render Pipeline > HD Render Pipeline Wizard > Open

Actual Result:
FormatException thrown when HD Render Pipeline Wizard window opened

Expected Result:
HD Render Pipeline Wizard window opens up without any errors in the console

Reproducible on:
2020.2.0a7, 2020.1.0b5

Package Found version: 9.0.0 - Preview.13, 8.0.1, 7.3.1, 7.2.0

Environment:
Windows 10 & macOS 10.14

Stack trace:
FormatException: Input string was not in a correct format.
System.Version+VersionResult.SetFailure (System.Version+ParseFailureKind failure, System.String argument) (at <fb001e01371b4adca20013e0ac763896>:0)
System.Version.TryParseComponent (System.String component, System.String componentName, System.Version+VersionResult& result, System.Int32& parsedComponent) (at <fb001e01371b4adca20013e0ac763896>:0)
System.Version.TryParseVersion (System.String version, System.Version+VersionResult& result) (at <fb001e01371b4adca20013e0ac763896>:0)
System.Version.Parse (System.String input) (at <fb001e01371b4adca20013e0ac763896>:0)
System.Version..ctor (System.String version) (at <fb001e01371b4adca20013e0ac763896>:0)
UnityEditor.Rendering.HighDefinition.HDWizard+<>c__DisplayClass138_1.<CreateHdrpVersionChecker>b__1 (System.Boolean installed, UnityEditor.PackageManager.PackageInfo packageInfo) (at library/packagecache/com.unity.render-pipelines.high-definition@9.0.0-preview.13/editor/defaultscene/hdwizard.window.cs:554)
UnityEditor.Rendering.HighDefinition.HDWizard+UsedPackageRetriever.Finished () (at library/packagecache/com.unity.render-pipelines.high-definition@9.0.0-preview.13/editor/defaultscene/hdwizard.configuration.cs:841)
UnityEditor.Rendering.HighDefinition.HDWizard+UsedPackageRetriever.Progress () (at library/packagecache/com.unity.render-pipelines.high-definition@9.0.0-preview.13/editor/defaultscene/hdwizard.configuration.cs:827)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at <b0707acaff7743ddbcba0f9c9b5c49cc>:0)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.