Search Issue Tracker

Fixed in 10.0.0

Votes

0

Found in [Package]

9.0.0

Issue ID

1235308

Regression

Yes

[PS4 [XboxOne] Test scene renders with NaNs

Package: Scriptable Render Pipeline HD

-

Versions tested 2020.1.0b5 + 9.0.0 (HDRP/staging)

Reproducible only on: PS4, Xbox One

Steps to reproduce:

1) Checkout https://github.com/Unity-Technologies/Graphics/tree/HDRP/runtimetests/ps4-fix (if it isn't merged yet)
2) Open HDRP_RuntimeTests project.
3) Make sure 002_HDMaterials is included into build settings
4) Make sure active camera has "Stop NaNs" enabled
5) Build and run in PS4

Expected results: Scene should be rendered correctly (check reference image)

Actual result: Scene is rendered with NaNs. On PS4 deferred camera results in more NaNs. Forward MSAA camera has less black spots. Xbox One has same results: only both cameras look identical.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.