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0
votes
Won't Fix

Crash on object:runtime_invoke_void__this__ when opening a specific project

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Sep 04, 2025

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Version/s: 6000.0.56f1, 6000.2.2f1, 6000.3.0a6, 6000.4.0a1

How to reproduce:1. Open the attached “IN-112699“ project2. Loads the Startup scene3. Enter Play mode4. Observe the crash Reproducib... Read more

0
votes
In Progress

Scrollbar in "My Assets" detail window appears compressed/cut off

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Sep 04, 2025

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Version/s: 6000.0.57f1, 6000.2.2f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click "My Assets" Resize the window so th... Read more

0
votes
Fixed

Nothing indicates a missing PixelPerfect Component when using a Cinemach...

Package: Cinemachine

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Sep 04, 2025

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Version/s: 3.1.4

How to reproduce:1. Create a new 2D URP project2. Create a Cinemachine Camera (any camera works) and select it3. Add the “Cinemachin... Read more

0
votes
Fixed

"Features → Packages Included" window shows irregular and broken borders

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Sep 04, 2025

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Version/s: 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Create a project Window -> Package Management -> Package Manager Select "Unity Registry" Select "2D" under... Read more

0
votes
Fixed

Warning prompt with "Apply (Overwrite Files)" Button is not available wh...

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Sep 04, 2025

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Version/s: 6000.0.55f1, 6000.2.2f1, 6000.3.0a6

Reproduction steps:1. Open the attached project "ReproProj"2. In the Project window, select the “UXMLTest3”3. In the Inspector, ther... Read more

0
votes
Active

Undo and redo does not update color field pop-up window after undoing ot...

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Sep 04, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create and open an empty project Click on any color value to bring up the color pop-up window (you can use the d... Read more

0
votes
In Progress

Incremental Addressables build breaks Decal rendering when Decal Rendere...

Package: Addressables

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Sep 04, 2025

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Version/s: 2.7.2

Reproduction steps:1. Open the attached “IN-114487.zip” project2. Navigate to Window > Asset Management > Addressables > Gr... Read more

0
votes
Active

Selecting unsupported Material in Physically Based Sky throws “Rendering...

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Sep 04, 2025

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Version/s: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create project using empty HDRP project2. In Hierarchy window select “Sky and Fog Volume” GO3. In Inspector wi... Read more

0
votes
Fixed

Crash in PhysicsManager::IgnoreCollision when a GameObject with “Is Trig...

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Sep 04, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1

How to reproduce:1. Open the attached “IN-112677“ project2. Open the "Main" Scene3. Enter Play mode4. In the Game window, click on t... Read more

0
votes
Duplicate

“Assertion failed” Error is thrown when UI Debugger Usage Hints field va...

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Sep 04, 2025

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Version/s: 6000.2.4f1, 6000.3.0b1

Steps to reproduce:1. Create a project2. Open UI Toolkit Debugger window (Window > UI Toolkit > Debugger)3. Press “Pick Elemen... Read more

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