Search Issue Tracker
Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1368797
Regression
No
[URP] ExitingEditMode and ExitingPlayMode are not logged when calling PlayModeStateChange and using the Universal RP
How to reproduce:
1. Open the user-submitted project
2. Enter and exit Play mode
3. Observe the Console window (Window > General > Console)
Expected result: The message "ExitingPlayMode" is seen in the Console
Actual result: The message "ExitingPlayMode" is not seen in the Console
Reproducible with: 12.0.0 (2021.2.0b9, 2021.2.0b13)
Not reproducible with: 7.7.1 (2019.4.30f1), 10.6.0 (2020.3.19f1), 12.0.0 (2021.2.0b8, 2022.1.0a1, 2022.1.0a9) 13.0.0 (2022.1.0a11)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
Resolution Note (fix version 12.0.0):
Fixed in 12.0.0 available in 2022.1.0a1 and up