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Fixed in 10.0.0-preview.27
Votes
2
Found in [Package]
8.0.1
Issue ID
1232373
Regression
Yes
[VFX Graph] Assertion failed on expression errors are thrown on connecting output mesh node to Range property node
Assertion failed on expression errors are thrown on connecting output mesh node to Range property node.
Steps to repro:
1. Create anew HDRP template project.
2. Project Window > Right Click > Create > Visual Effects > Visual Effect Subgraph Operator.
3. Open VFX Subgraph operator > Drag range property.
4. Range > Context > Output Mesh > Right Click > Convert to Subgraph > Save.
5. Right click > Enter Subgraph.
6. Range > Context > Output Mesh.
Actual Result:
Assertion failed on expression errors are thrown in the console.
Expected Result:
No error in the console.
Reproducible in:
2020.2.0a5 with Package Version 8.0.1.
Working Fine in:
2020.2.0a4 with Package Version 8.0.1, 7.3.1.
2020.1.0b4 with Package Version 8.0.1.
Note: Could not test on Mac due to https://fogbugz.unity3d.com/f/cases/1232668/
Environment:
Only on Windows 10.
Stack trace:
Assertion failed on expression: 'ins.second || ins.first->second == artifactID || (ins.first->second == CircularDependencyArtifactID() && !artifactID.IsValid()) || GetPathFromAssetGuidV2(key.GetGUID()).ends_with(".cs")'
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
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Resolution Note (fix version 10.0.0-preview.27):
Output Mesh has been removed to range property. Fixed in package version 10.0.0-preview.27