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New Input System Press Trigger callback is blocked when Tap interaction ...
To reproduce:1. Open attached project ("case_1215143.zip")2. Press Play and focus the Game View3. Hold the "Shift" button for a few ... Read more
[XR][Vulkan][URP] MSAA doesn't get applied on a Quest
Repro steps:1. Create a new URP project2. Switch platform to Android.3. Switch graphics API to Vulkan and add XR SDK4. Enable MSAA 4... Read more
Crash on UnityEngine.Mesh.SetSubMesh_Injected when setting a Submesh of ...
How to reproduce:1. Open attached Project "Case_1232580" and load "SampleScene"2. Press Play Reproducible with: 2019.3.8f1, 2020.1.0... Read more
[XR][XRSDK][Oculus Go][Oculus Quest] Virtual Reality Splash Image doesn'...
Repro steps:1. Create a new project2. Switch build target to Android and add XR SDK3. Add a texture for the Virtual Reality Splash I... Read more
TextMesh Pro causes MissingComponentException if using non-ASCII characters
How to reproduce:1. Open user-submitted project (BugReportColorPicker.zip)2. Open the SampleScene3. Enter Play Mode and click on the... Read more
[VCS] -vcsMode CLI argument modifies project settings file, need a way t...
Reproduction steps:1. Open attached project "CLI.zip" folder, ./Project Settings/EditorSettings.asset2. Observe line 7, "m_ExternalV... Read more
VFX parameters are not set when the gameobject is immediately deactivate...
How to reproduce:1. Open attached project "VisualEffectsNotUpdating.zip" and scene "SampleScene"2. Enter Play mode3. In Hierarchy wa... Read more
[VFX] [Mac] Create node window doesn't close unless a node is created
Create node window doesn't close unless a node is created and remains open even if the VFX editor is closed Steps to repro:1. Create... Read more
Bug Reporter title shows search results from Asset Store
Reproduction steps:1. Create a new project2. In the "Help" context menu open the Bug Reporter3. In the Title field enter "Image" Exp... Read more
BeginCameraRender method is one frame behind the BeginFrameRender method...
How to reproduce:1. Open the attached project2. Open the "SampleScene" from the Assets folder3. Make sure that the Scene window isn'... Read more
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