Search Issue Tracker
[MacOS][Silicon] AOT.MonoPInvokeCallback native-to-managed callback fail...
Reproduction steps: 1. Open the user's attached project 2. Make sure that Scripting Backend is set to Mono 3. Build the project 4. L... Read more
[MacOS] Crash on NSCoreDragTrackingProc when dragging a Prefab while max...
Reproduction steps: 1. Open the attached project "1304887" 2. From the Project window, select the "Cube" Prefab 3. Drag and hold th... Read more
Can only select GameObject from its back face
Reproduction steps: 1. Open attached project "ObjectSelection.zip", ignore compilation errors, and open scene "SampleScene" 2. In Sc... Read more
[UnityRemote] "CommandInvokationFailure: Unity Remote requirements check...
How to reproduce: 1. Create new or open the attached project 2. Go to Project Settings -> Editor -> Unity Remote and set "Device" to... Read more
[Accelerator] The Editor crashes when downloading corrupted Metadata fil...
How to reproduce: 1. Install Unity Accelerator 2. Create and open a new project 3. Open the Preferences window from Edit > Preferenc... Read more
Child Image of a Button marked with Block Raycasts doesn't block the click
How to reproduce: 1. Open the attached "1303204.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Press the blue sq... Read more
Enum field is displayed as an integer value after adding different deriv...
How to reproduce: 1. Open the user's attached project "SerializedReferenceBug.zip" 2. Right-click on the Project window and click on... Read more
The Raycast Padding section doesn't (un)fold when clicking on the Raycas...
How to reproduce: 1. Open the attached '1308734.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select Canvas > Image 4. In t... Read more
Screen.dpi returns 0 on iPad Pro for projects built from 2019.4.16f1
How to reproduce: 1. Build & Run the attached project 2. See that the value shown in UI text in the middle of the screen is incorrec... Read more
[Particle System] Editor freezes when assigning a nested Particle System...
How to reproduce: 1. Open the user's attached "1308968_Repro.zip" project 2. Open the "SampleScene" Scene 3. Expand the "Particle Sy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] SystemInfo.systemMemorySize returns negative values
- [Physics Debugger] Colliders are visualized even if their Layer is not selected in the Show Layers property
- Crash on PAL_LocalIPC_IsConnected when IPC fails on launch
- [Profiler] Only the first frame gets highlighted in the CPU Usage chart when selecting samples in the Hierarchy
- [UWP] Builds fail with Rewired