Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
1.0.0-preview.16
Issue ID
1361772
Regression
No
The default color alpha is shown as 255 in the Inspector but rendered as 0 in the Viewport
Reproduction steps:
1. Open the project attached by the user
2. In the Project window, select the "New UXML Template" Visual Tree Asset
3. In the Inspector, click Open
4. In the UI Builder Hierarchy, select the Image (NewUXMLTemplate.uxml > VisualElement > VisualElement > Image)
5. In the UI Builder Inspector, navigate to the Border section
6. Note that the Color is (0, 0, 0, 255) and the Width is 1 pixel
7. Observe the Image in the UI Builder Viewport
Expected result: The Image has a 1-pixel black border
Actual result: The Image border is invisible because the default color alpha is shown as 255 but rendered as 0
Reproducible with: 1.0.0-preview.15 (2019.4.30f1), 1.0.0-preview.16 (2020.3.17f1, 2021.1.19f1, 2021.2.0b9, 2022.1.0a6)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
This is a duplicate of issue #1344003