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Duplicate

Votes

1

Found in

2019.4

2019.4.29f1

Issue ID

1361049

Regression

No

[Android] Cull off Shader throws "Non system-generated input signature parameter" error when using Android Platform

Shader System

-

How to reproduce:
1. Open the user's attached "URPTest.zip" project
2. In the Project window select the "NM_Foliage" Shader found in the Assets/NatureManufacture Assets/Foliage Shaders folder
3. Observe the errors in the Inspector

Expected results: No errors are shown
Actual results: The "Non system-generated input signature parameter (TEXCOORD) cannot appear after a system generated value" is shown

Reproducible with: 2019.4.30f1
Could not test with: 2020.3.17f1, and higher because of the "Invalid conditional expression" error

Note:
- Reimporting the Shader ("NM_Foliage" found in the NatureManufacture Assets/Foliage_Shaders folder) removes the error but it will reappear once all Assets are reimported
- Tested and reproduced with URP
- After switching to Standalone Platform and Graphics API to D3D12 and then switching back to Android Platform the error would not appear even after Reimporting all
- Does not reproduce when switched to iOS Platform

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