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Crash on CollectRecurseObjectDataArrayFromPrefabRoot when loading a scene
Reproduction steps: 1. Open the attached project “CrashRepro“ 2. Enter the Play Mode 3. Left-click in the Game view 4. Press the... Read more
Property is not serialized when it is implemented from an Interface
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. In the Hierarchy Wi... Read more
Artifacts are visible when using Skined Mesh Sampling
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Pickup Object.unity” Scene 3. In the Scene View, ob... Read more
Generated classes are not found when using TypeCache
Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the top menu select Tools > Get Marked Classes 3. Observe the Con... Read more
Performance regression when baking LODs with the GPULM
This was detected by our performance tests: [https://observer.prd.ds.unity3d.com/stonks/Unity.GI/variations/editor/pivots/editor/... Read more
"Import Error Code: (4)" warnings are infinitely thrown when selecting l...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the Project Window, select “Packages/TestPackage/package.json” ass... Read more
When building a project while a modified Prefab is open, the FileID of t...
Steps to reproduce: 1. Open the attached user's project "ScenePrefabKill.zip" 2. Open the scene called "Test" 3. Hit Ctrl+B to pe... Read more
Scene view flickers and random artefacts are appearing when zooming in a...
How to reproduce: 1. Open the "IN_45038" project 2. Make sure the Scene view and the Game view are visible at the same time 3. Zo... Read more
The second input device controls both inputs when functionality is creat...
Reproduction steps: 1. Open the attached “Input System bug.zip“ project 2. Open the “SampleScene” scene 3. Enter Play mode and cl... Read more
Child GameObject values are differently arranged in the Player if the "F...
How to reproduce: 1. Open the "IN_44951" project 2. Enter the Play Mode 3. Remember how numbers are arranged in Game View 4. Exi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application