Search Issue Tracker
New localization assets created automatically and/or old assets are modi...
How to reproduce: 1. Download the attached project "1358410.zip" 2. Download and install Version Control software "SmartGit": https:... Read more
[iOS] Screen.dpi returns wrong value for iPhone 11 Pro
How to reproduce: 1. Build the attached project for iOS Simulator SDK 2. Open the generated Xcode project 3. Select iPhone 11 Pro as... Read more
[CPU PLM] Editor crashes when toggling Baked Global Illumination checkbo...
Steps to repro: 1. Open the attached project and 'SampleScene' scene; 2. Let the scene's lighting auto-bake; 3. When the baking is c... Read more
[Android][ShaderGraph] Shader is not rendered on Android when it has nor...
Steps to reproduce: 1. Open the attached project "Case_1322517.zip" 2. Build it for Android 3. Launch the app Expected results: A p... Read more
[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite
[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite Steps to Repro: 1. import a Texture 2. set the Textur... Read more
Re-loading DLLs takes a lot more time compared to Unity 4
Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attach... Read more
[UNET] SyncListStruct is not synchronized after reconnection
Steps to reproduce: 1) open users attached project 2) build and run as host 3) press key '1' several times 4) join as client from ed... Read more
[QuickSearch] Drop-downs for Provider Settings in QuickSearch Preference...
How to reproduce: 1. Open the user-submitted project(QuickSearchPreferences.zip) 2. Open the Preferences window 3. Select the Quick ... Read more
Editor spike when selecting a GameObject with a Playable Director Component
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “/Assets/Scenes/SampleScene.unity“ Scene 3. Select the “An... Read more
[Camera] Objects culled within the camera's view gizmo when using custom...
Reproduction steps: 1. Open the attached project 2. Enter Play mode Notice how the red spheres pop in and out as the camera moves ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The composition string is not cleared and is transferred to another Input Field when the previous Input Field loses focus in the macOS Player
- ShadowCaster2D does not update when using Sprite flipbook animation
- PropertyField with range attribute triggers change event when the value didn't change
- [Android] Soft keyboard is missing the "OK" button on Android
- The Profiler ignores a modified targetFrameRate when profiling Edit mode